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Character Designer, Modeler, Texture Artist, Rigger, Animator

This project was created over the course of ten weeks by a team of four for our game design course. We created a single level of a game, acting as a "vertical slice" that works as a demo for everything that the game has. This method of creation also gave us a better glimpse into the pipeline for game design. I worked primarily on character modeling, texturing, rigging and animation.

Wiltshire is a 3D platformer about a small mushroom named Shrom whose house gets blown away and must traverse the dangerous forest in order to get it back. Along the way, he acquires many skills that will let him progress further.

Character Models & Textures

Rigs & Animation


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